The Legend of Zelda timeline is famously complex. While many games stand alone in their storytelling, they are officially connected in a branching timeline that begins with Skyward Sword — the origin story of Hyrule, the Master Sword, and the eternal struggle between good and evil.

From Skyward Sword, the story continues through The Minish Cap, Four Swords, and Ocarina of Time, where the timeline splits into three distinct paths based on the outcome of Link's battle with Ganon.
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The Decline Timeline – This path follows the scenario where Link is defeated in Ocarina of Time. It leads into a darker series of games, including A Link to the Past, Link’s Awakening, Oracle of Ages/Seasons, A Link Between Worlds, and ultimately The Legend of Zelda and Zelda II: The Adventure of Link. This branch portrays a world where evil triumphed temporarily, and heroes must rise in Ganon’s shadow.
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The Child Timeline – If Link defeats Ganon and is sent back to his childhood, he warns Zelda, preventing Ganondorf's rise. This timeline includes Majora’s Mask, Twilight Princess, and Four Swords Adventures. It focuses on a more grounded, personal journey, especially in Majora’s Mask, which is a direct sequel to Ocarina.
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The Adult Timeline – If Link defeats Ganon but remains in the future, he disappears from that world, leaving it without a hero. This world is eventually flooded, resulting in The Wind Waker, Phantom Hourglass, and Spirit Tracks. This timeline explores themes of legacy and rebuilding after catastrophe.
While these three timelines explain older entries, Breath of the Wild and Tears of the Kingdom exist far in the future, so distant that all prior histories are considered legend. Nintendo has deliberately left their placement vague, suggesting a convergence or new beginning.
In the end, the Zelda timeline isn’t just about chronology — it’s about reincarnation, cyclical conflict, and the eternal battle between courage, wisdom, and power.